Hurricane,
Buddy, pal. What did I say wrong? I don't want to upset you either. Just trying to clarify things. No biggee on the variation name being 'wrong'. That don't bother me at all. You should see some of the names I use for 'variation'. Some are way off from what the modeler put in. I reduce the word cound down to 2 or 3 and not 10 words (the entire variation history, location, pilot, year, etc-hehe). I't all good (I hope).
I was just flying the Hien MS that I installed to work on. (Did not install the recon). And on start up of engines I noticed that the smoke was not coming from the engine that was starting. The sequence is all wrong. So I will update that. Then, to make the smoke agree with which engine is higher (the middle one) I had to re-do the smoke. I don't know if you use it. Just a detail that took me 1 hour to sort out. I WISH I could ignore those details, but I can't. I need a nap. Phew.
Then I got to using the water rudder and the plane shakes like crazy. But if I use rudder (cnt pt type '5') to make turn, then turn it off, it will not shake (and crash?). I hate when that happens. Will SDK the rudder characteristics toight. I usually give steering to the rear floats, and that usually works, but it don't seem to want to work with this model. Has to do with cnt pts (compression?). Will look into that too.
And one of the reason I put in wheel cnt pts is that even if you don't use to go on land, you are ABLE to do PUSH BACK. Without wheels there is NO push back. You can then push back (ie: get 'towed') from land to water AND from water to land. Backwards, but able to turn using the '1' or the '2' (for tail left/tail right) and you can turn under power after you get into the water. This tweaking is a lot of work due to details (and MODEL limitations/quirks) but I enjoy it. Keeps my mind busy and my body out of trouble (ha). Hope we are still friends? Cheers.
Chuck B
Napamule
Buddy, pal. What did I say wrong? I don't want to upset you either. Just trying to clarify things. No biggee on the variation name being 'wrong'. That don't bother me at all. You should see some of the names I use for 'variation'. Some are way off from what the modeler put in. I reduce the word cound down to 2 or 3 and not 10 words (the entire variation history, location, pilot, year, etc-hehe). I't all good (I hope).
I was just flying the Hien MS that I installed to work on. (Did not install the recon). And on start up of engines I noticed that the smoke was not coming from the engine that was starting. The sequence is all wrong. So I will update that. Then, to make the smoke agree with which engine is higher (the middle one) I had to re-do the smoke. I don't know if you use it. Just a detail that took me 1 hour to sort out. I WISH I could ignore those details, but I can't. I need a nap. Phew.
Then I got to using the water rudder and the plane shakes like crazy. But if I use rudder (cnt pt type '5') to make turn, then turn it off, it will not shake (and crash?). I hate when that happens. Will SDK the rudder characteristics toight. I usually give steering to the rear floats, and that usually works, but it don't seem to want to work with this model. Has to do with cnt pts (compression?). Will look into that too.
And one of the reason I put in wheel cnt pts is that even if you don't use to go on land, you are ABLE to do PUSH BACK. Without wheels there is NO push back. You can then push back (ie: get 'towed') from land to water AND from water to land. Backwards, but able to turn using the '1' or the '2' (for tail left/tail right) and you can turn under power after you get into the water. This tweaking is a lot of work due to details (and MODEL limitations/quirks) but I enjoy it. Keeps my mind busy and my body out of trouble (ha). Hope we are still friends? Cheers.
Chuck B
Napamule