aleatorylamp
Charter Member
...an AA artifact.
Hello Ivan again,
I´ve tracked down the origin of this mysterious and meaningless Jump
instruction: It was not generated by AF99 at all! It isn´t in the
un-animated code. It´s an Aircraft Animator "artifact"!
After your comments on machine generated code, or "spaghetti code",
(I love to write spaghetti code in QBasic...), this Jump would fall into a
category where the compiler (AF99) did indeed know what it was doing,
but we KNOW that the AA compiler is clearly wrong. Am I right?
In consequence, as the plane works perfectly, the meaningless Jump lines
could probably best be deleted. For the moment, I just marked them out with ";".
It´s an interesting artifact though...
, and the question still remains:
Why did AA do this? The strange lines are not in the code of the other two
models.
Maybe it´s because of some AF99 quirk in this particular model that triggered
the artifact in AA...
Cheers,
Aleatorylamp
Hello Ivan again,
I´ve tracked down the origin of this mysterious and meaningless Jump
instruction: It was not generated by AF99 at all! It isn´t in the
un-animated code. It´s an Aircraft Animator "artifact"!
After your comments on machine generated code, or "spaghetti code",
(I love to write spaghetti code in QBasic...), this Jump would fall into a
category where the compiler (AF99) did indeed know what it was doing,
but we KNOW that the AA compiler is clearly wrong. Am I right?
In consequence, as the plane works perfectly, the meaningless Jump lines
could probably best be deleted. For the moment, I just marked them out with ";".
It´s an interesting artifact though...

Why did AA do this? The strange lines are not in the code of the other two
models.
Maybe it´s because of some AF99 quirk in this particular model that triggered
the artifact in AA...
Cheers,
Aleatorylamp