Milton's Howard 500 a fresh look!

TFFH-500TP-1-1.jpg


TFFH-500TP-2-1.jpg


TFFH-500TP-3-1.jpg


TFFH-500TP-4-1.jpg


TFFH-500TP-5-1.jpg

 
The graphics are looking awesome TF. :applause: Can anything be done about the cowl bezel chrome? Looks a bit too white on the top half.
 
losing the yoke?

I am having so much fun flying this plane! Oddly enough even with visits to many aviation museums and a lifetime of plastic model making I had never seen or heard of one. It's so powerful and such a gas-guzzler I made a Shadin fuel flow pop-up window to keep an eye on fuel consumption. At 18000' feet and the power settings used by Dave Cummings on the RW Howard, Milton's modeling of fuel flow, airspeeds, m/p, and rpm are right on the money.

One question or quibble, take your pick. Is there a way to lose or lower the yoke? I know the FS9 version had this feature. I tried my "/" key but it didn't work for me.

TuFun I am loving your texture re-do. It is phenomenal and looking forward to future repaints.

Regards,
Obie
 
I am having so much fun flying this plane! Oddly enough even with visits to many aviation museums and a lifetime of plastic model making I had never seen or heard of one. It's so powerful and such a gas-guzzler I made a Shadin fuel flow pop-up window to keep an eye on fuel consumption. At 18000' feet and the power settings used by Dave Cummings on the RW Howard, Milton's modeling of fuel flow, airspeeds, m/p, and rpm are right on the money.

One question or quibble, take your pick. Is there a way to lose or lower the yoke? I know the FS9 version had this feature. I tried my "/" key but it didn't work for me.

TuFun I am loving your texture re-do. It is phenomenal and looking forward to future repaints.

Regards,
Obie



View attachment 79420View attachment 79421

Check to see if these are in your aircraft.cfg file.

[airplane_geometry]

spoiler_limit= 1.000000
spoilerons_available= 1
 
Check to see if these are in your aircraft.cfg file.

[airplane_geometry]

spoiler_limit= 1.000000
spoilerons_available= 1

Hmm, that is interesting. Have checked both the native FSX model in the library here and the Com-central FS9 model (with all the repaints) and even with these entries the yoke doesn't disappear. But apparently it can from your screenshots, TF, but then maybe that is just more of your magic at work!!
 
Hmm, that is interesting. Have checked both the native FSX model in the library here and the Com-central FS9 model (with all the repaints) and even with these entries the yoke doesn't disappear. But apparently it can from your screenshots, TF, but then maybe that is just more of your magic at work!!

I may have added that in the optimized release or in TF's mod'd version, I do not recall.
 
Hmm, that is interesting. Have checked both the native FSX model in the library here and the Com-central FS9 model (with all the repaints) and even with these entries the yoke doesn't disappear. But apparently it can from your screenshots, TF, but then maybe that is just more of your magic at work!!

I may have added that in the optimized release or in TF's mod'd version, I do not recall.


I believe Milton is right... checking the info Milton sent me, its incorporated in the revised model. I'm flying it with Accu-feel v.2... just makes it even more amazing aircraft to fly.

Anyways I've been buffing out the newly paint Tp... so what you guys think... oh by the way getting my materials to redo the interior in the same manner.






TFFH-500TP-16.jpg


TFFH-500TP-17.jpg

 
WOW!! This is pure art TuFun. :applause: I'm really looking forward for this one. This awsome Howard is just becoming a piece of art! Million thanks to you TuFun, for all your tireless efforts on this old masterpiece of Milton Shupe.

daypharris
 
Thanks guys, TFF Restorations is giving Milton's Howard TLC!!! Short video of TFF's flight line of Howard's in different phases of restoration.


Music by R. R. Merlin!



 
NICE job Tufun. Now the virtual 500 comes to life as it was in the RW.
Man it would be great to see this in FSX. An updated native, and in it's fully dress.

You've been bitten, Tufun. :icon_lol:
 
NICE job Tufun. Now the virtual 500 comes to life as it was in the RW.
Man it would be great to see this in FSX. An updated native, and in it's fully dress.

You've been bitten, Tufun. :icon_lol:



That looks an awful lot like native FSX already. I thought that was what Tufun was working on; both high and low res versions. Just superb work here Tufun. Just get rid of those dang bird effects so we can hear your engines!
 
Man, it's getting to the point where I can't open this thread anymore. The waiting is making me ache!
 
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