Mustangs are go!

Krazy, this is all there is in that section of the cfg in my copy:

[pitot_static]
vertical_speed_time_constant = 2

I don't see the text you posted anywhere else, either..
 
Did anyone get to check if that Pitot_Heat = 1.000000 line was in cfg or if it fixes issue?
Nope. I checked my original backups and the patch file, and this entry was not found in any of the aircraft.cfg files. :banghead:

I haven't tested it to see if it fixes the issue. Maybe later today.

--WH
 
Me also the Pitot dont works..
To me, the push-button does not move.
And in the aircraft.cfg i have:

Original:

[pitot_static]
vertical_speed_time_constant = 2

Changed after this post in :

[Pitot_Static]
Vertical_Speed_Time_Constant = 2.000000 ; Increasing this value will cause a more instantaneous reaction in the VSI
Pitot_Heat = 1.000000

But nothing....
The pitot to continues not work
 
Anybody get their paintkit yet?

Now that it's released, I was also wondering if we'll see any of those repaints we heard about awhile back.

--WH
 
Everything should be getting back to normal come next week, and the paintkits shall find their way out to everyone who has sent an e-mail as soon as is possible.

I'm the only member of Warbirdsim who does not actually work at its physical location, so having the luxury of working from home I have been keeping busy working on the upcoming releases. FSX will be coming first, and then hopefully, shortly after, another FS9 release. ;)
 
Just been catching up on all the great discussion on the flight characteristics of the P-51, here. I must say, Great Reading! :ernae:

I've personally, for all the sim P-51's I've flown, taken Dudley's words from an online article of his that I read. He said he'd always keep speed up around 140-150 on final to see over that nose, and use those 'triangles' on the bottom left and right of the canopy, once flaring.

Now, I've not really had any trouble at all landing this ship nicely, both three pointer and wheel. I keep it at around 130 MPH on final, slowing as I go, and then as I see I'm getting close to the runway, I begin chopping power as I gently lift the nose up into that three point attitude.

I've found a neat trick for remember that three point attitude: When parked on the ground and facing a flat area on the horizon, just simply look at where the horizon would run through the panel. Typically, with P-51's, it's usually right under the bottom of the gunsight.

Raise her up to that attitude or a shade under, and flare into 75 or 80 MPH with full flaps and chopped power, and you're in for a nice three point landing.

Another word of advice from the Dudley, and it's about the throttle. Don't ever jam it forward, or you'll 'auger in'. In every plane I've flown in real life, my Dad and others would say "Push the throttle in over a three-second count". Seems to work nicely for the smaller ones... Wonder how that method works on the P-51... :d
 
With the Mustang, with the power already up to 30-in MP, and the brakes released, you typically should count slowly to four, and by the time you reach four you should have takeoff power dialed in - for me that is typically 50-in MP, at 3000-RPM. Throughout testing the flight dynamics, I watched several videos, showing numerous Mustang takeoffs. I noticed that the average time it takes a Mustang to lift off the ground, from the start of the roll to the time the aircraft breaks ground is about 21-23 seconds. I figure this should give you a pretty fair idea if you are jumping the gun just a bit with the throttle.

If I have some time to do so, I would like to put together a movie just showing the whole takeoff, climb, cruise, descent, and landing procedure, as I have come to know it, and hopefully it could offer some helpful advice.

Krazy, the line in the airfile that you mention was the culprit. Unfortunately a last minute adjustment to the airfile caused the error. This should have been addressed in the patch that went out - if you don't have it, contact me or Albert. The modeled and coded switch works just fine, as long as the airfile entry for the pitot heat is working. :)
 
Skyhawk, and Mustang51, while I don't have any control over the sales, I believe that as long as you have your name and e-mail address handy, of which you used during your purchase, it shouldn't be too difficult to track down your purchase information. ;)
 
John,

There might be another related issue here that I noticed when I made an e-mail request for the paintkit.

My order confirmation does not provide my order number. The confirmation e-mail just says "Order Number:" with nothing else. The link provided for the download does contain a number, however i'm not sure that's it or not.

I wasn't sure if you were aware of this or not.

--WH
 
WH, that is an area that I do not handle, so I cannot offer much advice myself, and it should be brought up with Albert or the support staff at Warbirdsim, through the staff/support e-mail from the Warbirdsim site. I would say however that you likely have enough criteria anyway, with or without the order number itself.

Speaking of P-51B and C models, I found this collection of recent photos while trying to hunt down some other P-51B/C related photos...
http://s545.photobucket.com/albums/hh394/rossparton/Boise%20Bee/

Owned by the Paul family (Warhawk Air Museum), of Nampa, Idaho, who also own and operate the two P-40s of which they are known for, this will be the next flying P-51B/C. The photos were all taken recently during the process of painting the aircraft (always nice to see hand-painted nose art), and it should look absolutely amazing when complete and in the air! I recall John Paul, the eldest, stating a couple years ago that once complete, he was going to fly the hell out of it, having been working on the aircraft for quite some time now - I cannot wait! :)
 
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