Guys, let me say that the support that I have been shown through working for Warbirdsim has been superb. The best aspect about it is that it is rooted in a passion for reproducing high end WWII aircraft. Albert himself I think spent just as much time on the flight dynamics as I spent on modeling and texturing the aircraft, to make sure the flying qualities are extremely close to how the real thing flies and operates (not to mention his work on the sound recordings and just about everything else). Perhaps the next release will be something that has not been done quite so much, or at all. I can fully understand that with so many Mustangs available today, that just sticking with them is well enough for some. When I began this project last year, and then began it over again at the beginning of this year, there was a significant change in attitude about the project. It was no longer the thought of perhaps seeing what I could make with GMAX, and stopping at a certain point with it, it became a quest to build the ultimate P-51 experience that has been done to date, in particular the P-51B and C, no matter what platform you can think of. I am not going to answer many of the questions myself because I am not in that position to do so. It is better handled by those who are in charge of that arena. I have seen the basis of the research behind each decision - none of them were made without plenty of foresight.
I know that we have many amazing repainters on this site, who are trustworthy individuals, with much more talent than I, most of whom I like to call friends, and I trust that Albert recognizes this as well. Unfortunately sometimes the decisions made to defeat the bad acts of some individuals can ruin it for others. I don't think that there will be absolutely no choice for repainters, who would really like to add their specialized touch to the product, to create and release repaints for those who purchased the aircraft. There are other methods that may go into play allowing for some aspect of repaints to be made and distributed by users of the product. Repaint packs and subsequent variants are being produced to enhance the product as it comes currently, which I should remind you contains five separate models, and eight separate textures, but if I have to lower my income from these just to make them easier for those who have purchased this release, and want them, I will do so.
If there is any sense of a lack of response on the part of Albert, I'd just like to state for him that he has a spell of the flu currently, and I expect that he will show more involvement in the discussions once he is feeling better.
I would really like to thank those who have purchased the aircraft thus far. I can't express how much it means to me. Every screenshot you show will make the endless days, weeks, and months worth it. I would also like to personally thank Milton Shupe and Wozza for the overwhelming amount of tutoring and advice that I received which helped me to finally know my whereabouts in both GMAX and XML coding. Through their help, my dream of having my P-51B/C came to life.
As for framerates, I am curious myself. I have tested it on low end machines and didn't notice any frame rate hit at all - machines that date back to 2001 and 2002. I may have actually been too overly focused on making a frame-rate firendly aircraft.