Okay: Here goes, I'm positive that the "eye candy" factor will be fully realized with any thing John has his hand in. However My enjoyment of sim flight is based around the Immersion factor, I.E. how accurately is the flight modelling, and especially how many controls, knobs, switches, buttons etc. are enabled and actually have an effect on the flight characteristics and wear and tear on the airframe and engine. Don't get me wrong I love the eye-candy as well, and John does that as well as anyone ever will. (salute to John) My concern is, does this product offer more or only near the same as say Sky unlimiteds versions, or A2A's P51D or warwick's. All excellent. I know there are restrictions imposed by the way the Sim is designed. Microsoft can only put so much in before you need a series of Kray super computers just to taxi. Anyway just wondering if anyone could give their impressions of the control and immersion factor. I have already read the torque is modelled pretty good, I fully expect this is a "state of the art" product. I guess I just need a little more prodding.
After all that, I've been watching this developement all year and my hat off to all you folks that can produce these types of products. AWESOME.
Ol' Jarhead