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NAS Alameda, CA KNGZ for FSX

It's Showtime..... LT. Randy "Duke" Cunningham and his RIO, LT(JG) Willie Driscoll

Onboard Connie at Alameda....On the boat err..road again..... Loved that Willie Nelson tune :biggrin-new: I know every time I started a West-Pac cruise that song came to mind
:ernaehrung004:
 
Woogey's ORBX NGZ

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Hey guys, here's a little WIP action of my 1980's version. We will have custom Hangars, Working Seaplane Ramps, and Water Start locations for Driveable Ships. Still a long ways to go, I hope you enjoy!

-Woog
 

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NAS Alameda ORBX

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Hey guys, here's a little WIP action of my 1980's version. We will have custom Hangars, Working Seaplane Ramps, and Water Start locations for Driveable Ships. Still a long ways to go, I hope you enjoy!

-Woog


Beautiful airport but will require owning ORBX NCA, correct?
 
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Just need to dial in a couple more flights and I'm done ! What do you think ? Great scenery sir !!!
 

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Beautiful airport but will require owning ORBX NCA, correct?

It is designed for use with the ORBX scenery yes. It won't absolutely require it though, It will work without. Down the line for version 2, This airport will come with it's own PR backround.

-Woog
 
From just your one pic, it looks nice. I don't have/use Orbx and not sure how it would function without it.

I don't know if you have the tower beacon located in same location as Richard's version. We did some extensive research on this.
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Lookin Good

Are any of those AI's operational or static?

The tower is on the correct hanger. Airport really looks nice. I flew out of my NAS Alameda in my C1A Miss America this afternoon to NAS North Island and had a great time. Picked up LAX Center and had control right down onto Runway 29 Visual. First time I have flown a full flight in a while with one thing or another and it was really great. Will look forward to seeing what Woog does with his KNGZ for everyone to use not just ORBX people. Keep up the great work. I look forward to more posts. I have a couple of pics from my afternoon flight below.
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In the upper left corner is the Blue sky Scenery Moving Map (free) which will give you your aircraft superimposed onto a sectional chart of the area you are flying over. It also has the ability to show traffic. I had all kinds of traffic around when I got into the LAX area. You can also see the Squawkbox up in the upper right and my Xponder in the lower left since I was on VATSIM for the whole flight. Unicomm out of NAS Alameda since there is no VATSIM ATC for the airfield. I did incorporate a full comm suite and ILS into the airport in native FAX ATC.
 

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The New NAS Alameda by Woog

Does your airport belong to ORBX because it came with their scenery or did you use nothing but the AFCAD and everything else like hangers; bldgs; etc were done by you or free to share? Since mine was all default FSX scenery, we all had the same scenery and the USS Connie had permission to share as long as it was freeware without asking for his permission. I really like what you are doing and I don't want to have to buy ORBX to get all the scenery to use it.
 
Does your airport belong to ORBX because it came with their scenery or did you use nothing but the AFCAD and everything else like hangers; bldgs; etc were done by you or free to share? Since mine was all default FSX scenery, we all had the same scenery and the USS Connie had permission to share as long as it was freeware without asking for his permission. I really like what you are doing and I don't want to have to buy ORBX to get all the scenery to use it.

The reason I say is meant to be used with ORBX, is because they have the best photo real background of any of the scenery that I have found. I was so impressed with it, that it actually inspired me to further detail out the airport. Nothing at the airport belongs to ORBX, The AFCAD is 100% my work. So far I am only using default FSX objects for the backround buildings. We are currently in the process of creating custom hangers, control tower building, and a few other objects that are directly adjacent to the flightline. My 3-D modeler just sent me the first hanger, and hardened seaplane ramps about 10 minutes ago. When I get home from work tonight, these will be placed into the sim, and tested. Ideally we will get our own Hi-Rez photo real backdrop attached and then the scenery Will be 100% functional in all the sims regardless of what other scenery you at have attached.

In in regards to the AI Conversation that has been going back-and-forth. I would just like to add that the difference between a scenery object static aircraft model, and a nonmoving AI is a very very important one. AI do not show in multiplayer, static scenery aircraft do. This is where SAMM comes in. You can make a scenery library from the same AI models, then place them using your favorite Scenery program. This technique will allow you to have matching AI and statics. In single player, you won't be able tell difference. In multiplayer, you won't have An empty airbase. The last important factor in using this technique, is to make sure that your AI don't taxi through a parked aircraft. The way you do this is to create a path in ADE X that matches your parking scheme but does not include a parking spot. You then change the link type to closed.

-Woog
 
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PS, I understand what you guys are saying about buying ORBX, but you guys do not know what you're missing out on. Their Norcal scenery is transformational. Not to mention it gives you the ability to then add their wonderful airports. I don't think there is another scenery company that comes anywhere close to what ORBX gives you as far as a complete package. I highly recommend NorCal, and SoCal.

-Woog
 
Orbx

There is no argument that ORBX is absolutely the best in scenery its not just about the money, but I have an 8 year old computer that just about runs what all I have. I was not able to fly multiplayer with the 91st BG like I would have liked because of this. The program quits when it is overloaded. Maybe sometime in the future I can buy a new one but its not happening anytime soon so that is why I have to use what I've got.

It is really great that you have a 3-d modeler helper and we all look forward to your sharing the new NAS Alameda as soon as it is completed. I was going to try and make the gatehouse for Gate One in Sketchup and add it. If you would like to wait and see what I come with and tackle the harder stuff, you guys who have a lot more experience. I will be glad to pack it up and share it if I can pull it off. Keep up your good work. I love seeing all of us working and sharing together. That is what this hobby is supposed to be about.

Richard
 
Gate house

Heck yeah Richard!

I don't feel like we're competing here really. Basically we are making similar sceneries for different purposes and hardware like you say. It also seems like your version will be optimized for World War II through the early 70s. Once we have all of our objects done it would be cool to collaborate and utilize common pieces for both eras. In fact I think the only way to really reproduce a World War II version, Would be to ditch the photo real. You keep up the good work as well!

Sincerely, Preston
 
NAS Alameda going strong

Hey Preston,

I never felt we WERE in competition either, but parallel paths. I was originally going to do a WWII airbase, but changed my mind when it seemed that all the enthusiasm was for 1960-1990 and that is the one I set out to do. I am going to continue with it and change the default scenery across the estuary like I said with concrete, asphalt and warehouses to match the Google photo BW that I took. I noticed that ORBX has the scenery as it now appears which is the concrete container parks and container ships as the current photo shows which I believe is what they wanted to do, a closed Naval Airbase just like FSX did.

I plan on continuing this not at as feverish a pace as I did but a little slower and amend it as I find "new evidence" like tonight some new photos from new sources (USMC). Also got beautiful closeup photos of the two (2) aircraft an A-4 VMA and an A-7 VA with all their markings which I will duplicate exactly and place instead of the generic aircraft I have now at Gate One. I also found out that there are 2 other gates and will keep researching where they were located. I think my first chore will be to replace all the vehicle taxiways with vector roads and parking on the Navy base portion of the scenery. I understand that if I do it correctly, there will be traffic moving on them.

Well there's my plan of attack for the next couple of weeks posting as I go here as I trust you will be doing too. Looking forward to your additions. When we are both as far as we want to go, I think to collaborate and mesh them together into the airbase as it was in its heyday of 1970-1990 jointly would be of the most benefit to all involved simmers. I feel that the greatest thing about this project is every one of you guys that I have met and corresponded with through this thread. WOW!!! Who knew when it started that it would be 8 pages long and still going.:applause:

Also sincerely,

Richard
 
Hey Richard,

Another tool I am using which I highly recommend is "Instant Scenery 3." It will allow you to use any library object from any scenery you have installed, and place them real time in the sim. You can scale the object up and down, rotate it, move it in elevation. It is very nice. Also, I'm not sure if you caught this, but if you have FSX running while you have ADE X open, the two programs link together, and give you a visual cross hair that is the exact same position in sim, as in the ADE Window. This becomes useful when lining your scenery with photo real to get your positioning of objects and Aprons exact.

-Woog
 
New Tools

I am not sure if Instant Scenery 3 was the program I tried and did not like or not. I had a trial version. I will look again though just in case I am mistaken. I do use the FSX on with ADE. Thank you for the tips.

R
 
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