New Ships released by Stuart!

G'day Stuart..
Your ships are great!,looking forward to seeing your Mogami's in comparison to what I hashed out for cfs3 quite some time back..Been a fan of what you've been doing for a long time mate,please keep it up!..in case you didn't know,my generic destroyers v1 and v2 were based off your Shimikaze models from some time back..again,thank you for openly providing your models to the community,we appreciate it greatly(y)..
 
Ludo, same issue with me. Get Yorktown instead of Enterprise. Also the Salt lake city is in the Pensacola download. Had to do a different search. Kind of confusing.
 
Last edited:
stuart277 updated USS Enterprise CV-6 with a new update entry:

USS Enterprise CV-6

GMax USS Enterprise CV-6 for CFS2

There are six ships in this download:

USS_Enterprise1942E_LOD, with 0.5inch AA prior to Apr 1942.

USS_Enterprise1942M_LOD, with 20mm AA after Apr 1942.

USS_Enterprise1942ML_LOD, Jun-Sep 1942, Extra AA.

USS_Enterprise1942L_LOD, After Sep 1942, Extra AA.

USS_Enterprise1943L_LOD, After Oct 1943, Extra AA.

USS_Enterprise1943LLgt_LOD, After Oct 1943, Extra AA, With flight deck lights for Night Operations.

The 1943 ships only have two LOD's.

The lights...

Read the rest of this update entry...
 
Stuart

We don't have this effect and can't find it at SOH.Where can it be found?It's for the lights on Enterprise.

fx_Light_Position_White

Hiede
 
Hello Hiede
Found it.
It could be in the CV3 Saratoga Campaign download.
I have attached the file but here is the text.

[Library Effect]
Lifetime=5
Version=1.00

//White Nav Light

[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=50.00, 50.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00

[Particle.0]
Lifetime=0.05, 0.05
Type=19
X Scale=0.30, 0.30
Y Scale=0.30, 0.30
Z Scale=0.00, 0.00
X Scale Rate=25.00, 25.02
Y Scale Rate=25.00, 25.02
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.17, 0.18
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1

[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=255, 255, 255, 25
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
TempK=107.00
TempRate=0.00
uv1=0.50, 1.00
uv2=0.00, 0.50
X Scale Goal=3.00
Y Scale Goal=3.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

You will probably need fx_2.bmp

It goes in the texture folder

Cheers
Stuart
 
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