Orbx TBF/TBM Avenger Released

Speaking of KTX2 textures, when working on converting all of my CAS Piper Cub repaints to that new format for the MSFS 2024 model, I couldn't get any KTX2 textures to be read/displayed in the sim when saved with the Nvidia Texture Exporter, no matter what bit version I used. I ended up using the script called "ImageToMSFSKTX2" developed by Flak99/TheFlakNine, which uses the MSFS 2024 SDK Package Builder to save the .PNG files as the KTX2 files that MSFS 2024 will actually recognize and display. The great thing about it too is that you can convert whole batches of .PNG files at one time.

This video helps explain it, as well as provides a link in the description to download the ImageToMSFSKTX2 script:
 
John, Nvidia Texture Tools Exporter 2024.1.1 is running backwards and forwards on my side without any problems. I deal with 24-Bit PNG, DDS DXT1 or DDS DXT5 if alpha is needed.

Thomas
 
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