sixstrings5859
Charter Member
Looking good ! Nice to see progress being made. Hopefully will be done this year. Keeping my fingers crossed ! Regards,Scott
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The Staff of SOH



)Oh wow! The detail is unbelievableWhere did you get the blueprints for all the cockpit fixtures?
A bummer re your lost stuff Joost!Looks like you are doing a really detailed job there. Will it be quite an active 'pit similar to Daniels Spitfires?
. Right now the cockpit is clickable to the extent that ETO and Ankor's work allow but I hope Daniel can add additional animations like he did for the Spit. There are a few I would really like to see, such as the trim wheels, parking brake, fuel cocks and tail wheel lock.In the months since the last post, I have found some blueprints which helped me to remodel the mechanical linkages between the throttle quadrant and the engine (the parts visible in the VC anyway, up to frame 132 which you can partially see, as well as the duct leading from the intercooler to the engine).
. Curious how you are you animating the linkages in gmax ?... Curious how you are you animating the linkages in gmax ?
Hey, more than a 100,00 views for this thread, lol![]()

Pity that you can't monetize it as per YouTube!![]()


... You've detailed everything so well i was not sure if you were maybe using animation constraints or inverse kinimetics to get all the links to move together. Maybe some other method? ...
(Okay, then I shouldn't have told you how I did it - but you asked...
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Congrats on the views . I know a 1,000 must be mine ! Lol ![/QUOT
Haha, LOL - Yes, the 100,000 must be the result of only a handful of people that are actively following this thread. Anyway, bump-mapping the VC tub now. I'll keep you posted!
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... Any wonderful screenshots ? ...