P3d v6

I do like a Dev that does update their stuff on time.
July 3.....it could be July 30 and I'd be happy.
:redfire:
 
Well, well,'tis appears I will be getting more active on SOH again. Once this is released, I KNOW I will be getting it! NCI still have P3Dv4.5 and 5.3 installed. There are a couple SWS products that don't work in V5.
 
Great news! I had though P3D might be dead after all the MSFS hoopla, especially with so many developers abandoning it. I do hope it gives MSFS a run for its money first day purchase for me (as long as the pricing model has not changed).

I do hope this is a real update, unlike the latest X-Plane 12 release.
 
Great news! I had though P3D might be dead after all the MSFS hoopla, especially with so many developers abandoning it. I do hope it gives MSFS a run for its money first day purchase for me (as long as the pricing model has not changed).

I do hope this is a real update, unlike the latest X-Plane 12 release.

Golden Age is committed to supporting P3D. We’ll be updating selected models for 5 and 6.
 
I've stubbornly kept v3/v4/v5 active on my FS box.
If something like the CS Boeing 707 will run on an earlier version of P3D then that's as good a reason (IMHO) to do so.
As for the lack of Developer interest, that's their loss and I say a big thank you to GAS for keeping us supplied with new toys.
:encouragement:
 
I must say that, as far as SOH was concerned, I have thought that P3D was practically dead for some while. Which was a shame. I've just last week finally invested in MSFS and it's great for sight-seeing but there will never be the shear diversity of aircraft available to paint and muck about with. So it's great news that LM are upgrading FSX again so I can keep my hobby going:very_drunk::very_drunk:!!
 
I've read some interesting comments over at avsim forum


https://www.avsim.com/forums/topic/635302-p3d-6-officially-announced/

Including this one:

Based on the video, definitely more military mission focused and why not, that is the whole reason for LM to exist with this platform. Seems v6 will more directly compete with DCS than MSFS in the non-commercial market.

What I’m hoping for is the restoration of parking positions that were sadly lacking at many airports in v5. When you’ve spent ages installing hundreds of AIG plans it is disappointing to see so few Ai at major airports because of the lack of parking positions.
 
So from what I have seen the new features are weapons, and some lighting. I really didn't see anything that pointed to better land detail. Also can the beta testers not post videos?
 
So from what I have seen the new features are weapons, and some lighting. I really didn't see anything that pointed to better land detail. Also can the beta testers not post videos?

Beta testers are under a NDA. If they post screens shots or videos that is a violation
 
I see they have published license information, while the Pro license is higher they have clarified the 'Personal' license so everyone can use it in a clear conscience. Pricing for personal is the same as the old academic at 59$. Read more here.

https://prepar3d.com/news/announcements/2023/06/121250/

As far a scenery updates they mentioned "Highly detailed Airports" and "Sprawling Cities" as updates but also that old scenery will be backward compatible, so I would expect some updates but not a complete upgrade like we got with MSFS.
 
Beta testers are under a NDA. If they post screens shots or videos that is a violation
Yeah I'm under NDA also for the games I test. I am surprised with less than a week until release LM has not told them to stream it to boost the game.
 
Scenery fixes

When P3D V5 made its debut, I discovered that there were many scenery issues or incompatibilities with P34D V4.5 - i.e. a lot of bleed thru objects, buildings, trees, even runways from P3D V5 would
appear in P3D V4.5 which required some blocking of scenery objects. Some of you reading this know what I am talking about. There was one site that would offer fixes for some scenery incompatibility.
https://old.inibuilds.com/p3d-v5-scenery-compatibility-files


Some sceneries that are not compatible with Prepar3D v5 may show default buildings through the scenery’s objects. Their Prepar3D v5 Scenery Compatibility Files add exclude files that remove these default buildings, without interfering with any existing scenery files or modifications!

My point is I wonder if P3D V6 scenery will be another boondoggle like P3D V5? I guess I will have to wait and read reviews and ask others who upgraded to find out. My other question is if upgrading to
V6 is worth upgrading to from V5.4 and what are the appreciable differences (if any)?
 
Prepar3D v6 License Updates

[h=5]29 June 2023 Update: Watermark on Prepar3D v6 Personal has been removed.[/h] [h=4]License Type Update[/h] Beginning with Prepar3D v6, the Academic license will be replaced with a Personal license. A Personal license will expand the user group beyond K-12 academic institutions by allowing use within a licensee’s personal residence. The Personal license will require users to maintain internet connectivity during use. Business, militaries and college/universities will continue to require a Professional or Professional Plus license. Complete details will be provided in the End User License Agreement (EULA) at the time of Prepar3D v6 release.
[h=4]License Price Update[/h] Prepar3D v6 Personal will remain the same price as the previous Prepar3D Academic versions at $59.95. Prepar3D v6 Professional will cost $350 to purchase while Prepar3D v6 Professional Plus will be $2,750. Developer licenses for Prepar3D v6 Professional and Professional Plus will be $9.99 a month and $50 a month, respectively.

https://www.prepar3d.com/news/announcements/2023/06/121250/
 
So the weapons are still limited to the Professional Plus version only ? That's very disappointing. I was hoping to see P3D become some opponent to DCS and Falcon4, but that's not happening anytime soon :/
 
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