We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toI'm very interested in that one. I even made one for the old FS4 a couple decades ago.
Where can I find this one?
Thanks. I have that one. Hadn't thought to try it in P3Dv6.It is FLYSIMWARE MITSUBISHI MU-2B-60 FSX P3D with PBR texture.
It is FLYSIMWARE MITSUBISHI MU-2B-60 FSX P3D with PBR texture.
FLYSIMWARE MITSUBISHI MU-2B-60 FSX P3D is not PBR version.
Need the modfy model for PBR version with PBR texture.
And create the NEW PBR texture.
What does this mean? Just add a pbr texture in MCX to the model or modifying a texture to create the pbr effect? If so, how do you do that?
Hi
I want the PBR version aircraft data.
First Picup the not PBR aircraft model.It's Call to ""normal model".
""normal model" export to "PBR model" via MCX.
Next create the PBR texture via "paint shop" or "paint.net".It's Create by myself.
Create the PBR model is easy. But, create the PBR texture is not easy.
Need the original paintkit.
Is there a tutorial for creating pbr textures?
I've put a tutorial in the library just now.
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=222&id=30283
Please remember all conversions are personal and cannot be published without the original authors' consent.
DaveQ
I've put a tutorial in the library just now.
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=222&id=30283
Please remember all conversions are personal and cannot be published without the original authors' consent.
DaveQ