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Revisiting the Cloud 9 Phantom porting issue..

EDIT to previous reply - timings were wrong:
Cees, I do not think it is your equipment. I just did a Q&D comparison with the C9 portover vs. the Milviz F-4, starting at mil power doing 300 kias below 500 Ft, then full throttle: C9 reaches Mach 1.0 in 18 seconds, Milviz in 25 seconds. I have high confidence in the Milviz FDE (created by Bernt Stolle) which is obviously much better than my attempt to make the C9 FS2004 FDE work in FSX
 
Revisiting the Cloud 9 Phantom porting issue.. P3D v3.3.5

Hello Folks

Firstly thanks to all who have allowed us to port over our old aricraft with the talented folk we have on this forum. I know I am very late to the party, and no activity on this forum since January 2016. This is more a report back, and wondering if any of you have progressed with this model past FSX and P3D v2 as to what I have read from page 1 to 26 (yowsers, lots of reading). I have purchased this model with all of it's various default liveries a long time ago, and I found it easy enough to follow all instructions, to port over with the offered conversion packs etc. It's working perfectly in FSX Acceleration even with the DX10 patches as well. I have spent the tedious time of converting all of the livery BMP's to DDS in mass (Thanks to a wonderful tool by Martin Wright, Extended Format Converter for X v4.0.0.8). I used DXT5 and no image flipping for those interested.

As I said all is well with FSX, and not too bad porting to P3D v3.3.5 either, textures are fine and the aircraft loads nicely. EXCEPT that most of the click spots do not work now in the VC. Some do, like throttle, wheels extend retract, canopy open etc, but none of the switches, or the RADAR switches, along with lights etc I can use the shift 1 option from cold and dark or ready to start and Ctrl X works in starting the aircaft and then shortly ready to fly (P3D new control for full start compared to FSX Ctrl E, although Ctrl E is retained in it's original function). It seems that there is something missing for P3D to use out of either the MDL or the AIR files, I'm not sure.

Maybe I have missed something and a good soul will point me in the right direction. I am competent in this with the correct skill set, so any tech jargon is fine. It would be sad to lose this model and I am forced to buy the MilViz one, which is compliant with P3D v3.3.5

Regards
 
screwbottle, loosing the interior clickspots is the price you have to pay if you want to fly an FS9 SDK / DirectX 9 model in P3Dv2 / P3Dv3. Nothing you can do about it other than recompiling the 3d source file with the FSX/P3D SDK.
 
There is something wrong inside the MDL file controlling max temperature of the engine. I can't get supersonic in altitude without getting a marvelous flame out...could you take a look?
 
There is something wrong inside the MDL file controlling max temperature of the engine. I can't get supersonic in altitude without getting a marvelous flame out...could you take a look?

I cannot replicate your issue. Just made a test run, at 36,000 Ft altitude with full throttle I can reach mach 2.18. EGT is about 500 degree C, no engine/over heating problems. BTW, I have FSX Realism settings - "Engine stress damages engine" enabled.
 
screwbottle, loosing the interior clickspots is the price you have to pay if you want to fly an FS9 SDK / DirectX 9 model in P3Dv2 / P3Dv3. Nothing you can do about it other than recompiling the 3d source file with the FSX/P3D SDK.

Thanks for the reply hschuit, I had a gut feel that was the reason for the loss of click spots. And us not likely to get the original source file from Cloud 9 folk, would'nt that be great to extend this model into P3D v3. Oh well, enjoy it in FSX, and time to seriously look at the Milviz model for P3D.

Apologies for my bad manners in not signing off my post with my real name, done below

Regards
Andrew Brown
 
No problem Andrew. The Milviz VC, systems, sound and FDE are excellent. Unfortunately the exterior model is a bit cartoonish, the C9 model is much better.

Cheers, Henk.
 
Hello everyone, I just thought of sharing a Repaint that I made for this beloved aircraft: Cloud9 Phantom F-4E Repaint (livery) NK 0439

You can download it here: http://www.sim-outhouse.com/sohforums/local_links.php?catid=213&linkid=23339

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Warm regards
Pepois
 

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