Screenshots

I went back to The Admiralty Islands & finished off doing the late'44 period fields.

Momote had the runway lengthened to 7000ft, & Seabees completed airstrips on Pityilu Island (used by USN for carrier sqns between deployments aboard CVs), & Ponam Island (mainly maintenance & overhaul, used by BPF spring '45)...PNG_LosNegros_44L from the East.jpg
PNG_Pityilu.jpg
PNG_Ponam.jpg
 
Apart from readmes & packaging, I have 2 sceneries ready to go:

Admiralty Islands, including Emirau.
3 different periods,

Pre-US invasion
Early '44
Late '44

Palau Islands, with 2 periods,

Pre-US invasion (SEP '44)
Post-US invasion

I've also got a collection of ki-43 Oscar wreck objects, plus a few ship projects on the go, including some beached/wrecked Jap Marus (courtesy of Stuart's GMAX files as a source), a small Lugger.
 
Actually I do get slightly reduced framerates around Wewak in some of my missions, but that's probably because I put too many airplanes, vehicles, people and stuff on the airfields... Reducing that to a sensible number should solve the issue.
 
Skylane, there's usually at least one object-intensive "gob" in each of the packages I do. Stripping the number of gsl trees back can make it less-taxing, but you'll lose so much of the eye candy it'll be like flying over a green desert!
 
Meanwhile, something of a WIP preview -


JAP_Daihatsu_cargo_UT2.jpg

One of a range ( I hope), it's multi-LOD & I plan to do some infrastructure ship bgls & wrecks as well...
 
JAP_Daihatsu_cargo_UT6.jpg

Cant get AI to attack "amphibious vehicles", but if I change the object family/type to a ship, well then, that's a different story...
 
I've spent some time creating some other JAP Barge options.

JAP_Daihatsu_trps_UT2.jpg

JAP_Daihatsu_oil_UT2.jpg

JAP_Daihatsu_flak_UT4.jpg

All are multi-LOD. I also made a couple of the Daihatsu's bigger brother, the Toko-Daihatsu...

JAP_TokoDhtsu_cargo_UTb.jpg

JAP_TokoDhtsu_oil_UTa.jpg
 
Just working on the DP files & trying them out in some simple missions. Sometimes it's cool just putting your plane on autopilot, then using trail view toggle backwards & forwards between the targets & AI attack flights ...

Oh, I also made a collection of static wrecks too...JAP_Daihatsu_wrecks_a.jpg
JAP_Daihatsu_wrecks_d.jpg
 
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