Ha! Last I heard the Dora was being worked on? Tell Ted to stop wasting time on dirty Allied junk and get to work on serious stuff! Such brush magic deserves its spotlight!
I see there are some smoothing issues causing excessive shine and incorrect reflections on Stuka (radiator, wings).
Although they are so apparent only when my shaders are used, these are actually errors in the model and I can't do anything in the shader to fix them. Some WOFF aircrafts have them as well.
They happen when smoothing is applied to low poly surface which should not really be smooth. Like if you just draw a low-poly box and force smoothing on it in GMAX.
Yeah, I noticed that too. But as far as I can remember, the affected parts don't really lack polys. John will sure give a better answer since he has wireframe textures to check and I no longer have Gmax installed. Bottom line is, unless it's Gmax fault (it has a tendency to screw with normals with boolean operatioins), it's an easy fix!
Ha! Last I heard the Dora was being worked on? Tell Ted to stop wasting time on dirty Allied junk and get to work on serious stuff! Such brush magic deserves its spotlight!
Does the bump mapping bring out the spars in the rag wing Hurry mk 1's wings?
(...or the aft fuselage for that matter?) ...although I guess they don't really BULGE that much (?)
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