Shrike (Milviz) F-86 Sabre Now Available!

Did you also make the "Wolfhounds" textures , Gunnar ?
And if so , are you planning on converting those too ?

Yes I made the Wolfhound textures. I made a lot of textures for the FSX model, and I still have most of the layered files for the liveries archieved.
And I will have a look at the Wolfhound textures. :friendly_wink:

Edit: Found the old layered files for the "Wolfhound":adoration:
 
Yes I made the Wolfhound textures. I made a lot of textures for the FSX model, and I still have most of the layered files for the liveries archieved.
And I will have a look at the Wolfhound textures. :friendly_wink:

Edit: Found the old layered files for the "Wolfhound":adoration:

That is brilliant news! A big thanks for this! It's my favourite scheme for the Sabre!

Priller
 
Useful info on landing the Sabre from Dudley Henriques on the Blackbird Discord, reposted as many don't do Discord -

"I've been "flying" the Sabre now for about a week. I have some landing suggestions based on real time in the Sabre 6 and sim time in the Shrike Sabre.
I find the flight model to be fairly accurate compared with the actual airplane and landing the Sabre properly will take some practice if you want to get it right.
Assuming you are not using ATC the best way to land the 86 is from an initial over the runway at 1500'AGL. I use 250 kts into the break. In the break allow the aircraft to slow as bank allows drag rise. Watch your airspeed.


The trick with landing the Sabre involves understanding the relationship between power, configuration, and sink rate. You want to configure based on airspeed NOW and airspeed AFTER you configure, so plan NOT to go flaps down early. Keep the power up to at least 65% as spool time below that is VERY slow. Note that if you have speed brakes and flaps on downwind you will most likely need a LOT of power from the base turn through final approach.
I used speed brake against power in the Canadair Sabre 6 and held off lowering flaps until well into my finals. I find the Shrike F86 handles almost the same.

Your enemy on final is sink rate. You get the flaps down too soon with speed brakes out and you could easily find yourself behind the power curve with an unrecoverable sink rate and not enough power available to stop it. It's a coffin corner the only solution is to lower angle of attack and you simply don't have the altitude left to do that. ( This was the famous Sabre Dance that killed Barty Brooks at Edwards in the F100)
In conclusion.........don't flare the Sabre. If you do and you are under 120 you will sink fast and touchdown hard. The right way to land the 86 is to control the sink rate right on down into touchdown. Aerodynamic braking is preferred but not required. Contrary to popular belief (the 86 does have good brakes) just test the brakes gently after touchdown and leave the flaps down as opposed to raising them for better braking.
 

Curious, the download is over 4.7 gigs for the paintkit, which is understandable, but I get an error from Dropbox saying the content is too large to load, although downloading is still an option.

Screenshot (186).png

Clicking download anyway, when the download completes, the first F86_01-PK file is a 700mb single layer blank image. That 1st layered ps file should be the left fuselage detail, but it's blank. Can you check into this for us Dimus make sure everything is working right?

Thanks
 
I downloaded to test and looks OK to me:

RhJdbT5.jpeg


Comp layers are for the roughmets and AO and diffuse layers for the albedo.
 
Shrike (Milviz) F-86 Sabre Mod

Does anyone know if it's possible to remove that GPS unit, and just have a clear landing view? The hotspot that removes the gunsight and brings up the GPS/Moving Map Display. For me is unreadable, poor eyesight, and unusable. But I really like the clear view over the nose on landing. I'd like to find a way to do away with the GPS unit all together.
 
Ok thanks, maybe it's my provider. Might have lost connection during the 20 min download. Trying again.
 
Curious, the download is over 4.7 gigs for the paintkit, which is understandable, but I get an error from Dropbox saying the content is too large to load, although downloading is still an option.

View attachment 93912

Clicking download anyway, when the download completes, the first F86_01-PK file is a 700mb single layer blank image. That 1st layered ps file should be the left fuselage detail, but it's blank. Can you check into this for us Dimus make sure everything is working right?




Thanks



I suppose that you're using Photoshop. The reason for seeing a blank image, is that none of the layers are checked for visibility (see attached image)

Skjermbilde-2024-04-14-kl-10-33-39.jpg
 
No, it was a single layer image as I described. Call it a download glitch. Re-downloaded, all is good!
 
Just merged a few other threads into this one for the sake of keeping a (moderately) clean board...
 
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