Spook48
SOH-CM-2026
Excellent! Tanks Dimus.![]()
Did you also make the "Wolfhounds" textures , Gunnar ?
And if so , are you planning on converting those too ?
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
Excellent! Tanks Dimus.![]()
Did you also make the "Wolfhounds" textures , Gunnar ?
And if so , are you planning on converting those too ?


Yes I made the Wolfhound textures. I made a lot of textures for the FSX model, and I still have most of the layered files for the liveries archieved.
And I will have a look at the Wolfhound textures.
Edit: Found the old layered files for the "Wolfhound"![]()
It was initially "dark green"
See this picture:
https://www.flickr.com/photos/mbosfoto/43631767804/sizes/h/
https://www.flickr.com/photos/94866952@N07/24879602233

Thanks a lot!
These photos are of great help.![]()
Paintkit available here: https://www.dropbox.com/s/8b1m0feopebkl9s/f86_PK.7z?dl=0

Curious, the download is over 4.7 gigs for the paintkit, which is understandable, but I get an error from Dropbox saying the content is too large to load, although downloading is still an option.
View attachment 93912
Clicking download anyway, when the download completes, the first F86_01-PK file is a 700mb single layer blank image. That 1st layered ps file should be the left fuselage detail, but it's blank. Can you check into this for us Dimus make sure everything is working right?
Thanks