Without taking credit from Milton, this is far from a conversion.
When we took the project on, there was a fairly simple but working model, the two then went their separate ways... fs9 and fsx.
The FSX aircraft had an entirely new cockpit built from the ground up, all new landing gear and extra components and parts to the exterior, and a totally new mapping and texture work inside and out.
Milton did a heck of a job, but I do want it to be clear, that this wasn't a 'run it through 3DS Max and convert to fsx native, and pump out...
These were co developed aircraft between Milton and LDR, with Milton doing the early work before it became two separate aircraft.
(Sorry, i read a quick review on simviation and someone called it a native conversion, and it totally invalidated all the hundreds of hours that Myself, Larry, Paul, Dave and others put into this one...
(Bah humbug, do excuse me)