USS Oriskany SCB-27C/125A

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Hi Guys,

I am very interested in what you guys are doing and just discovered this thread.

I am working on a Flight Simulator for the Topeka, Kansas..... Combat Air Museum, using FSX.

We have a large 6 foot model of the Oriskany that some of the guys have been working on for some time.

http://www.combatairmuseum.org/exhibits/ussoriskany.html

I am wanting to get the Oriskany for FSX to go along with the model that we are working on but I can not figure out where the download is that you guys are talking about. I have looked for a link in the forum and don't find one. I have looked for a download in the Add-Ons Library and don't find one there either.

I would love to download it and check it out.

Thanks for any help.

Randy
 
Hi Guys,

I am very interested in what you guys are doing and just discovered this thread.

I am working on a Flight Simulator for the Topeka, Kansas..... Combat Air Museum, using FSX.

We have a large 6 foot model of the Oriskany that some of the guys have been working on for some time.

http://www.combatairmuseum.org/exhibits/ussoriskany.html

I am wanting to get the Oriskany for FSX to go along with the model that we are working on but I can not figure out where the download is that you guys are talking about. I have looked for a link in the forum and don't find one. I have looked for a download in the Add-Ons Library and don't find one there either.

I would love to download it and check it out.

Thanks for any help.

Randy

Bear in mind it's still in beta, and Gary is being very kind in allowing it in what I assume to be "limited circulation" - it's mentioned in post #109 of this very thread:

It's been a while since i've posted on this thread but the Oriskany model is not dead....Just causing lots of problems!!
Much like the RFNs Charles De Gaulle package, the Oriskany mdl is giving me all sorts of grief cleaning up the deck to be able to fly with crash detection ON. I've found loads of anomalous objects in the sketchup model and I'm still tracking the ones that generate crash on deck in and around the arrestor cables when testing in FSX. It's a slow process but i'm essentially back to the drawing board with the model

However, given all these Crusaders and Skyhawks flying about on here - I thought i'd upload Oriskany as is for anyone wishing to use her. She's perfectly useable in FSX provided you turn crash detection OFF in FSX -> settings.

The arrestor cables and catapults work fine, the only other minor problem is the meatball isn't where it should be (alignment issue)

So if any of you are happy to put up with these glitches then the zip is attached

View attachment 84835

In the meantime i'm still working on redoing the mdl to remove object crashes, add deck crew and some low poly crusaders, and generally redo some of the texturing.

:salute:

ATB
Gary



Best regards, and welcome to the board!

DL
 
Thanks a bunch....I guess I missed the post.

I will be following the progress very close.

As DL iterated I haven't posted it in a general release area as it's still in development and I'm ironing out the bugs as well as adding some more eye candy to the deck.
Spookily enough I used some of the model images from your website as a reference for the changes I made to the FSX model!!

Cheers
G
 
As DL iterated I haven't posted it in a general release area as it's still in development and I'm ironing out the bugs as well as adding some more eye candy to the deck.
Spookily enough I used some of the model images from your website as a reference for the changes I made to the FSX model!!

Cheers
G

Well I am glad I decided to try and find some info on the Oriskany for FSX. Glad we could help each other.

Thanks for all your work on this. The guys at the Museum are loving it.

Here is what our simulator looks like at this point....keep in mind....Low budget Simulator....right??

How do like our wallpaper??

View attachment 85246View attachment 85247
 
Gary,
Us guys over at FSXCarrierOps have been looking forward to getting our hands on this one! Thank you for taking the time to put it together!

We'd be happy to offer our services helping you get this ready for release. We have a bunch of skilled tailhookers and several of us have assisted on other FSX carrier projects, including Virtual LSO, Blue Angels F-18 Hornet, Tac- Pack, and others. Just let us know what you need us to do.

Best,
-Rusty Rabbit
www.fsxcarrierops.com
"flaring to land is like squatting to pee"
 
Okay... I've just run 5 passes on the Oriskany with Tac-Pack crash detect enabled using the FRN Crusader and haven't had any crashes.

The first 3 passes were at landing weight and the next 2 were full or near full fuel.
-Rabbit
 
Gary,
Us guys over at FSXCarrierOps have been looking forward to getting our hands on this one! Thank you for taking the time to put it together!

We'd be happy to offer our services helping you get this ready for release.

Thanks I might take you up on that offer for the next release. Added a Tilly crane (low poly to keep frame rates down) and i've been reworking some of the hull (addition of an LSO platform, reworking some of the catwalks)...also trying to put together some flight deck crew to make the deck look "busier". Toying with the idea of re-working some of the textures too. It'll never be in the same league as CDG or Nimitz but i'll try my best.

View attachment 86971

ATB
Gary
 
Thanks I might take you up on that offer for the next release. Added a Tilly crane (low poly to keep frame rates down) and i've been reworking some of the hull (addition of an LSO platform, reworking some of the catwalks)...also trying to put together some flight deck crew to make the deck look "busier". Toying with the idea of re-working some of the textures too. It'll never be in the same league as CDG or Nimitz but i'll try my best.

View attachment 86971

ATB
Gary

It doesn't need to be in the same league with those carriers. It fills a gap in the timeline that needs to be filled. Thanks again for putting so much time and effort into a project you didn't even particularly want. It's really above and beyond!

Chief,
I was going to describe it, but picture/ words ratio...:icon_lol:

ATTACH]


It's like the wake is a higher priority than the hull, so the hull appears transparent from certain angles/ distances.

By the by, I just wanted to exhume the earlier discussion about whales vs. rhinos on the Essex boats and weigh in; I think the difference was kinetic energy. While the A3D weighed a little more than the F4H, the Phantom trapped at much higher speed. Since kinetic energy is directly proportional to mass but proportional to the square of the velocity, my math says the Rhino was bringing nearly twice the heat of the Whale.
Probably just too much strain on the gear.

Best,
-Rabbit
 
Gary , Tilly looks great , hav'nt had a chance to adjust the A4s yet .. that really adds to it :cool:<input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">
 
Thanks I might take you up on that offer for the next release. Added a Tilly crane (low poly to keep frame rates down) and i've been reworking some of the hull (addition of an LSO platform, reworking some of the catwalks)...also trying to put together some flight deck crew to make the deck look "busier". Toying with the idea of re-working some of the textures too. It'll never be in the same league as CDG or Nimitz but i'll try my best.

View attachment 86971

ATB
Gary

Gary, I echo what Rabbit and Ian said! Fantastic work on this and it only gets better. Thank you.
I have been slammed with work and am late on providing CVG-16 repaints for the Virtavia Demon, Virtavia Skywarrior, Virtavia Skyhawk, and the Rollus Crusader, plus a VFP-63 repaint of the Rollus Crusader using the Crusader-US-Drone model. I'll get those loaded today. Meanwhile, I have a short video teaser (about 6 minutes for all to enjoy - but it is very basic, so be kind!) Will get the link up as soon as I can.

Deke (Navy81)
 
...Added a Tilly crane (low poly to keep frame rates down) and i've been reworking some of the hull (addition of an LSO platform, reworking some of the catwalks)...also trying to put together some flight deck crew to make the deck look "busier". Toying with the idea of re-working some of the textures too. It'll never be in the same league as CDG or Nimitz but i'll try my best.

Gary
It's just getting better and better!
http://www.youtube.com/watch?v=uoLoyg3JKRQ
 
A few edits later(Dialing in the ILS points), Viola! It worked, so, I thought I'd share the code here:

<CARRIER
<CARRIER
<CARRIER
***Carrier Name="USS Oriskany CVA34"
Sim_Name="USS_Oriskany"
CarrierType="1"
Frequency="114.50"
Language="US"
RunwayAngle="9.793"
GS_Angle="3.99"
ILS_Xcoord="-2.45"
ILS_Ycoord="17.2"
ILS_Zcoord="-98.895"
TCN_Xcoord="7.65"
TCN_Ycoord="66.45"
TCN_Zcoord="0.10"
Sim_Name_Helo="none"
Helo_Bearing="0"
Helo_Distance="0"/><CARRIER
<CARRIER
<CARRIER
<CARRIER
<CARRIER


Edit:
Replace the *** before Carrier Name with <
Fourth attempt to get the code to show correctly

Don,

For some reason I cannot open the xml with the XML Editor - would it be possible to post yours with the working entries for the Oriskany to work with the RFN gauges?

Thanks,

expat
 
Don,

For some reason I cannot open the xml with the XML Editor - would it be possible to post yours with the working entries for the Oriskany to work with the RFN gauges?

Thanks,

expat

You can open it in notepad just fine from Program files x86/Microsoft Games/Microsoft Flight Simulator/Gauges/RFN Carrier, can you try that?
As was mentioned before, just maintain the structure of the xml and save it. Here is my code from the gauges file of your main FSX folder. I placed this directly under the existing line :<Carrier Name="Victorious 1944". Be certain to maintain the quotations. xml editor is not working for me anymore, but notepad (right click on RFN gauges and select "open with") works fine.

<Carrier Name="USS Oriskany CVA34"
Sim_Name="USS_Oriskany"
CarrierType="1"
Frequency="114.50"
Language="US"
RunwayAngle="9.793"
GS_Angle="3.99"
ILS_Xcoord="-2.45"
ILS_Ycoord="17.2"
ILS_Zcoord="-98.895"
TCN_Xcoord="7.65"
TCN_Ycoord="66.45"
TCN_Zcoord="0.10"
Sim_Name_Helo="none"
Helo_Bearing="0"
Helo_Distance="0"/>
 
Notepad - of course! Funny the XML editor won't work but good old notepad . .

Anyway, I have installed it - many thanks!
 
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