USS Oriskany SCB-27C/125A

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I don't mean to be creating a lot of extra work for you, but it is much appreciated!
The deck numbers are part of the model. The original sketchup model had them physically "embedded". I can remove them and put a transparent "placeholder" with numbering, though it'll take a bit of work as removing the polys will destroy sections of the flight deck and island.

Will plan it in for the next release.
 
I don't mean to be creating a lot of extra work for you, but it is much appreciated!

No problem..I did wonder about going for a unique model for each of the other Essex class boats, as they all appear to have little differences in their structure....you've now given me an excuse to go for the easy option and just change the numbers!

:)
 
No problem..I did wonder about going for a unique model for each of the other Essex class boats, as they all appear to have little differences in their structure....you've now given me an excuse to go for the easy option and just change the numbers!

:)

Request one for the USS Hancock CV-19 dozo.....:salute:
 
I'm just happy there'll be a clear-deck option - anything above that, is gravy.


Out of curiousity - anyone compare the FPS hit on this build vs the prior? According to Gary, it should be a lower hit on this version than the last - and it stands to reason, as polys are sorted as the build progresses. Might be curious if it's "just me" ....

cheers,

DL
 
No problem..I did wonder about going for a unique model for each of the other Essex class boats, as they all appear to have little differences in their structure....you've now given me an excuse to go for the easy option and just change the numbers!

:)
Using Textures, I assume. Awesome! :salute: An entire fleet of Essex Class carriers. Tokyo Express here I come...Don
 
Using Textures, I assume. Awesome! :salute: An entire fleet of Essex Class carriers. Tokyo Express here I come...Don

Don,

If you could tweak the numbers from 34 to 19 for me I would be most greatful! :mixedsmi:

If I had the talent to repaint this bat barge, I'd put the name(s) of the carriers on the aft end also.
 
Don,

If you could tweak the numbers from 34 to 19 for me I would be most greatful! :mixedsmi:

If I had the talent to repaint this bat barge, I'd put the name(s) of the carriers on the aft end also.
We're gonna have to wait for Gary to upload the model that has the numbers in the texture(s) rather than the model itself.
After that I assume we can duplicate, and renumber, the Big "O" textures to another Essex texture.XXX folder. I think it can be done similar to how the Nimitz and Ike are arrainged.
When I master it, I'll do your Hancock "19" along with my Shangri-La "38". Maybe the Tico and BHR too. IIRC, those all had the same basic config as Oriskany.

Doggone ketchup commercial keeps running thru my head. lol ...Don
 
We're gonna have to wait for Gary to upload the model that has the numbers in the texture(s) rather than the model itself.
After that I assume we can duplicate, and renumber, the Big "O" textures to another Essex texture.XXX folder. I think it can be done similar to how the Nimitz and Ike are arrainged.
When I master it, I'll do your Hancock "19" along with my Shangri-La "38". Maybe the Tico and BHR too. IIRC, those all had the same basic config as Oriskany.

Doggone ketchup commercial keeps running thru my head. lol ...Don

This one?:

 
Way back in 1973, I was with a ACLS certification det from NATC Patuxent River onboard the USS Kitty Hawk, which was berthed at NAVSTA North Island, CA. Berthed immediately aft of the Kitty was the USS Shangri-La, and the USS Oriskany. The Shang had already been decomissioned, and was awaiting being sent to the Reserve Fleet.

Memories:salute:

NC
 
Gary,

I hope you didnt take my comments as criticism. I was just trying to help with progress and writing about the results of my testing. Thanks for showing us the crash points. That is educational. And I'm sure it's just a single point somewhere in that area of the wires as you've shown.

Again, thanks for the work you've put into this.

-Jeff
 
Gary,

I hope you didnt take my comments as criticism. I was just trying to help with progress and writing about the results of my testing. Thanks for showing us the crash points. That is educational. And I'm sure it's just a single point somewhere in that area of the wires as you've shown.

Again, thanks for the work you've put into this.

-Jeff

Hay Jeff,

No worries mate didn't take it is criticism, your comments were all constructive feedback. Apologies if my response came across as if I took offence, which was not my intention - Was just trying to outline some of the challenges I've been facing with this model. I want to get it as accurate as I can for you guys so any pointers or errors in the model all help. :mixedsmi:

Based on some of the responses I've read today my list for the next update is:

Tilly crane (in progress)
fix crash on deck (in progress )
align landing sight (in progress)
add missing fx
remove fixed deck number and provide texture map to switch numbers
model optimisation to improve FPS
Add texture map name on stern which can be swapped

i may also add a skyraider model to the deck but that may push up FPS, also looking at a dedicated Lexington model with static buckeyes.

Hope that's everything!!!

ATB
Gary
 
Hay Jeff,

No worries mate didn't take it is criticism, your comments were all constructive feedback. Apologies if my response came across as if I took offence, which was not my intention - Was just trying to outline some of the challenges I've been facing with this model. I want to get it as accurate as I can for you guys so any pointers or errors in the model all help. :mixedsmi:

Based on some of the responses I've read today my list for the next update is:

Tilly crane (in progress)
fix crash on deck (in progress )
align landing sight (in progress)
add missing fx
remove fixed deck number and provide texture map to switch numbers
model optimisation to improve FPS
Add texture map name on stern which can be swapped

i may also add a skyraider model to the deck but that may push up FPS, also looking at a dedicated Lexington model with static buckeyes.

Hope that's everything!!!

ATB
Gary


This will be awesome! Thanks!! NC
 
Hay Jeff,

No worries mate didn't take it is criticism, your comments were all constructive feedback. Apologies if my response came across as if I took offence, which was not my intention - Was just trying to outline some of the challenges I've been facing with this model. I want to get it as accurate as I can for you guys so any pointers or errors in the model all help.

No not at all Gary. I was just making sure of the same thing. You know how forums are. You cant really pass on true feelings from typing/reading a post and it usually sounds harsher than intended.

Looking forward to your progress.

-Jeff
 
This is great work Gary!
Many of us have been waiting (years) for a 27C class. Just doesn't seem right flying demons, fudds, whales (the heavy attack and tankers), as well as Crusaders and Skyhawks (not the late "E" model or the super fox's (A-4F) from Nimitz/Ike.
That said, for all, if you have not seen this link http://www.gonavy.jp/AirWingsf.html it provides a great amount of info on carrier and carrier air wing deployments, all the way back to the CVG days of the 50's.
I have also taken the fantastic virtavia skyhawk, and tried a few repaints - VA-163 Saints and VA-164 Ghostriders from back in the early to mid 60's with CVG-16, which had the "AH" tailcode from 62-68. The A-4's were "B" models until 65 when they got the "E", so you will have to close eyes a bit and dream... I will upload those repaints today.
Also, if anyone is interested, I have repaints for the Virtavia A-3 FSX portover - VAH-4 (early 60's - ZB), VAH-2 (NL), VAH-6 (NG), VAH-10 (NK), VAH-13 (NH), and VAH-123 (NJ).
View attachment 85010View attachment 85011
 
...
I have also taken the fantastic virtavia skyhawk, and tried a few repaints - VA-163 Saints and VA-164 Ghostriders from back in the early to mid 60's with CVG-16, which had the "AH" tailcode from 62-68. The A-4's were "B" models until 65 when they got the "E", so you will have to close eyes a bit and dream... I will upload those repaints today.

Also, if anyone is interested, I have repaints for the Virtavia A-3 FSX portover - VAH-4 (early 60's - ZB), VAH-2 (NL), VAH-6 (NG), VAH-10 (NK), VAH-13 (NH), and VAH-123 (NJ).
Yes, please! Nice images BTW!
:ernae:
 
Way back in 1973, I was with a ACLS certification det from NATC Patuxent River onboard the USS Kitty Hawk, which was berthed at NAVSTA North Island, CA. Berthed immediately aft of the Kitty was the USS Shangri-La, and the USS Oriskany. The Shang had already been decomissioned, and was awaiting being sent to the Reserve Fleet.

Memories:salute:

NC

I met up with the shangrila in philly in 1987...just finished our world cruise on...ironically....the kitty hawk. She was right in front of us. A few months later she was towed away for the scrap yard :(
 
Also, if anyone is interested, I have repaints for the Virtavia A-3 FSX portover - VAH-4 (early 60's - ZB), VAH-2 (NL), VAH-6 (NG), VAH-10 (NK), VAH-13 (NH), and VAH-123 (NJ).


One word: Provide! :icon_lol:

Seriously - any A-3 paints are very welcome!!

Cheers,

DL
 
The more I land on the "O", the more I think of how good it would be for a training CV for the vMil I fly with. Repaint the Scooters on deck white and orange or course.

Lovin' it.

-Jeff

EDIT: Looked a bit harder at those crash points near the arresting wires. They appear approx. 5 feet in front of each wire (all 4). I was in the Virtavia UH-60 and just taxied forward and at a slow taxi, it stopped and knocked me back. Hope that narrows down the search.
 
EDIT: Looked a bit harder at those crash points near the arresting wires. They appear approx. 5 feet in front of each wire (all 4). I was in the Virtavia UH-60 and just taxied forward and at a slow taxi, it stopped and knocked me back. Hope that narrows down the search.


Thanks for the HU! It's as I suspected it's the way i've modeled the arrestor polys in relation to the hardened deck platform. A lot of this is trial and error for me as my Invincible class didn't need any protruding objects just a flat deck surface.

:salute:

Curious to know how other developers model the arrestor polys in relation to the hardened deck surface....

ATB
G
 
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