USS Oriskany SCB-27C/125A

If you're talking about the medeival gothic font that says "USS Oriskany", it looks like "Old London" to me.
Thank you! That is about as close as I've found.
I'm pretty sure the COD's paint shop did it freehand, but, there is no way I could do it. Well, maybe a couple of days per hand drawn letter.

I've seen very large images on the forum... but never learned how to do it...
Probably a link to Image Shack/Photobucket etc. I think the forum software then scales them to fit the page...Don
 
I've been exploring around the collision area and I think I have it mapped out precisely:
There are 4 collision zones, each directly above the individual cables.
Length of the zones is concurrent with the diameter of the cables. Width is concurrent with the pendants themselves, but does not extend to the capstans. Height is from 0' on the deck to 38' above it.

My conclusion is that the file containing the deck pendants themselves is causing the problem. The "background" of that file appears to be registering as a collision zone.

HTHs
-Rusty Rabbit
 
Looks superb Deke , this aircraft could not have come out at a better time , Milton and his teams Tracker series is ideally suited to the big "O":salute:<input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">
 
Here's my rendition of the 1965 C-1A COD for the Big "O". I also tried my hand at correcting the tail code on the Skyhawks.

View attachment 87500

View attachment 87501

The COD is the "FS2004 SOH Grumman Tracker, Trader, Tracer Project", ported to FSX, seamlessly(so far). Thanks Team!

CVA-34 and some of it's squadrons are slowly taking shape in my sim. Thanks to all involved. :salute: ...Don
 
Here's my rendition of the 1965 C-1A COD for the Big "O". I also tried my hand at correcting the tail code on the Skyhawks.

View attachment 87500

View attachment 87501

The COD is the "FS2004 SOH Grumman Tracker, Trader, Tracer Project", ported to FSX, seamlessly(so far). Thanks Team!

CVA-34 and some of it's squadrons are slowly taking shape in my sim. Thanks to all involved. :salute: ...Don

Don,
The C-1 looks great! I did the same correction of the tail codes - CVW-21 (Tailcode NP) and VA-212 flew A-4F's off the Hancock on her 69-70 Westpac/Vietnam deployment. Oriskany had CVW-16 (tailcode AH) throughout the 60's until she picked up CVW-19 (Tailcode NM) on her '69 Vietnam deployment. It is a minor modification to the texture.13 file. If I could figure out how to send an attachment via pm to Ian and Gary, I would do so.
Here is a link for anyone to review the Air wing/squadron/aircraft assignment for Oriskany and the dates of her deployments.
http://www.gonavy.jp/CV-CV34f.html
 
Here's my rendition of the 1965 C-1A COD for the Big "O". I also tried my hand at correcting the tail code on the Skyhawks.

View attachment 87500

View attachment 87501

The COD is the "FS2004 SOH Grumman Tracker, Trader, Tracer Project", ported to FSX, seamlessly(so far). Thanks Team!

CVA-34 and some of it's squadrons are slowly taking shape in my sim. Thanks to all involved. :salute: ...Don

I like it! If you could post the 2nd pic next to the original B&W of the real thing, I think it will emphasize how much of a dead- ringer it is.
Best,
-Rusty Rabbit
 
I like it! If you could post the 2nd pic next to the original B&W of the real thing, I think it will emphasize how much of a dead- ringer it is.
Best,
-Rusty Rabbit
If I did that, then you, and all the world, would see how bad my rendition really is! :icon_lol:
 
EXCEPTIONAL:cool: , All the freewares and paywares glued ya to the deck , brilliant video :cost1: <input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">
 
Just wanted to keep this on the front couple of pages!
Gary still working hard and adding items to this great effort.

Another video just to keep everyone's motivation high.
Enjoy,
Deke

http://youtu.be/3JF2x5LHgxI
100%

Greatest video of the Big O at the moment, sir :salute: Did you fix the bad frame rate at the bow section, sir? Mine is the original and the frame rate is bad at the bow .
 
Greatest video of the Big O at the moment, sir :salute: Did you fix the bad frame rate at the bow section, sir? Mine is the original and the frame rate is bad at the bow .

Deke is still running the same version as you as I haven't released another version yet. I suspect I know what the frame rate issue at the bow is as there was a lot of hidden polys under the bow in the sketchup model which were exported into the final FSX model causing a hit on frame rates. I have removed these in the current version I'm working on. Tilly crane is complete, I've been reworking the island as the dimensions weren't quite right, the port quarter of the stern has been reworked to include an LSO platform, the rounddown has been reduced in width (it was too wide), and working on new textures for the hull.

also creating flight deck crew (pics of them soon)

ATB
Gary
 
Could you please post the name of the video? Not able to view on ipad, and want to find it on YouTube. Thanks, NC
 
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