Here are a few more for the AeroSoft Zeros
AS_A6M7, AS_A6M2a, AS_A6M2b_1, AS_A6M2b_3, AS_A6M3_1, AS_A6M3_2, AS_A6M3_110, AS_A6M3_T2 197, AS_A6M3_U128, AS_A6M5_1, AS_A6M5_2, AS_A6M5c_1
<Effect Type="Track" EffectName="JP_IJN_Type98-jp_gunsight" PosX="0.0225" PosZ="0.115" PosY="0.955" Pitch="90.25" MinVel="-999999" MaxVel="999999"/>
AS_A6M2b_2
<Effect Type="Track" EffectName="JP_IJN_Type98-jp_gunsight" PosX="0.0225" PosZ="0.175" PosY="0.955" Pitch="89.5" MinVel="-999999" MaxVel="999999"/>
AS_A6M2b_M
<Effect Type="Track" EffectName="JP_IJN_Type98-jp_gunsight" PosX="0.0225" PosZ="-0.04" PosY="0.850" Pitch="90.25" MinVel="-999999" MaxVel="999999"/>
These use a new reticle reticle_ijn_type98-jp.dds that I created from the static reticle_jp.dds that comes with the Zero pack.
View attachment reticle_ijn_type98-jp.zip
The new line for the effects.xml is
<JP_IJN_Type98-jp_gunsight ClassName="Shockwave" PullOnGround="0" CountCycles="1" Pulse="0" InitialDelay="0" Duration="99999" FadeInTime="0" FadeOutTime="0" Pause="0" PosX="0" PosY="0" PosZ="0" InitialSize=".00007" FinalSize=".00007" Texture="reticle_ijn_type98-jp.dds" BlendMode="QuadSprite"/>