FS9 Xtreme Evolution: beta testers wanted!

Something is eating massive frames again.....Using stock default.xml and went from normal 50 fps locked to 15-16...
 
hmmm....Defragmenting now...was only .53% fragmented, but I will see if this changes anything. What are your all settings for autogen? Have the slider full right (Where it has been for the past several years....)
 
Anyone else notice a massive FPS decrease in this latest batch? Went from a solid 50 fps (locked) to about 15-18? Haven't seen those numbers since I first got FS9...

The FPS decrease is due to the 3D lights. You can only see them if you place the EVO default.xml file in the autogen folder and the FS9_lib.BGL which is in the into_FS9_Scenery_Generic_scenery directory in the dropbox, but it will still register as an autogen object.

The easiest way to keep the autogen and get rid of the lights is just to rename the default.xml file or replace it with your original one, although I don't know what will be seen instead of the lights if you use your original file.

I will eventually make a set without lights.

Cheers,
Sascha
 
I could be wrong, but I don't think so. But even turning down the autogen slider with the 3d lights to dense yields plenty of lights so still enjoy good fps.

I would be interested to know what happens if guys use their original default.xml and do not install the FS9-lib.bgl.

Sascha
 
.....definitely look better at height.


Out of EGYD, via EGXC, turning northwards.

View attachment 93769
Climbing from FL050, over the Humber Estuary.

View attachment 93771View attachment 93772
Through FL090, to FL170.


Smile for the birdie.....and at rest (in the bar).

Dave

Hi Dave,

I think there are other textures mixed in with mine, probably due to seasonal change because I only did summer so far.

I think I should stop tweaking the summer master textures and transfer changes to autumn textures for an asap release!

Cheeers,
Sascha
 
View attachment 93786
Austrian plain tiles are a bit obvious, though.

Dave

That looks pretty terrible, but I think this is another mix of other textures with mine! Which location is this and what landclass are you using? I'll post a screenshot of that as it looks on my system. Please also check if you have summer season on. If you want changing seasons, I recommend you go back to your original textures until I release autumn (in a week or two, I hope).

Best,
Sascha
 
Buildings are in general pretty good - but your roofs need some work. The coloration and discoloration I'm seeing here are completely appropriate for the equatorial region - but these screenshots are taken in Oklahoma City! I've also attached a screenshot or two of the "downtown greenery" issue. You'll see the same thing in Germany, too - I took a similar screenshot outside of ETUO, but that didn't convert as well...
View attachment 94148

I uploaded a set of new autogen building textures for the US and Europe into the BETA_2.0_EVO/updates directory. Hopefully this should fix the roofs, thank you for pointing this out.

In the attached screenshot I believe only the textures to the right of the center are mine, probably also due to seasonal change. I'm attaching two screenshot of Oklahoma City with UTUSA as I see it.

Best,
Sascha
 
Something is eating massive frames again.....Using stock default.xml and went from normal 50 fps locked to 15-16...

All files are in the format of the previous versions, so everything should have the same impact on FPS. Please let me know if the problem persists.

Best,
Sascha
 
I uploaded a set of new autogen building textures for the US and Europe into the BETA_2.0_EVO/updates directory. Hopefully this should fix the roofs, thank you for pointing this out.

In the attached screenshot I believe only the textures to the right of the center are mine, probably also due to seasonal change. I'm attaching two screenshot of Oklahoma City with UTUSA as I see it.

Best,
Sascha


Thanks for the new roofs. They're great - exactly what was needed. Not that the old roofs were bad, though - they were pretty similar to what I saw in real life in Ghana - they just weren't correct for the US.

As to the city scenery - well - that was a seasonal issue - sorry for the false alarm there.
I'm having no additional FPS issues - all is normal there.
 
Something is eating massive frames again.....Using stock default.xml and went from normal 50 fps locked to 15-16...

Hi Nater,

I checked the Beta 2 files and indeed found that the treesu.bmp file in the original Beta 1 (w/o tweaks) was in dxt1. The tweak between versions and the Beta 2 are 32 bit which make them about eight times as large.

So if you were using the original version you might have a loss of fps using the Beta 2 file because of the large number of trees.

I have uploaded a dxt1 bmp for the new Beta 2 version which is only 682 kb compared to the 5.33 mb of the normal Bete 2. You'll find it in the BETA_2.0_EVO/updates directory.

There is almost no loss in visual quality.

Just drop it in your FS9/texture folder.

Hope this gives you back some fps!

Sascha
 
I'm enjoying the runway textures too, Sascha. And have had no dramas with CTD's or anything. Much better blending of textures. Of course cant expect every area to match perfectly or not have reoccurring textures etc.

Although for kicks, try inserting in google maps, Horsham, Victoria. A town several hours west of where I live in Australia. Zoom out a little and take note of the reoccurring paddocks and fields!!!
 
Hi Nater,

I checked the Beta 2 files and indeed found that the treesu.bmp file in the original Beta 1 (w/o tweaks) was in dxt1. The tweak between versions and the Beta 2 are 32 bit which make them about eight times as large.

So if you were using the original version you might have a loss of fps using the Beta 2 file because of the large number of trees.

I have uploaded a dxt1 bmp for the new Beta 2 version which is only 682 kb compared to the 5.33 mb of the normal Bete 2. You'll find it in the BETA_2.0_EVO/updates directory.

There is almost no loss in visual quality.

Just drop it in your FS9/texture folder.

Hope this gives you back some fps!

Sascha
Having a hard time finding the update. I am looking at dropbox, under the EV0 2.0 updates and only see the
bldg_into_fs9_texture.zip and updates_scenery_world_textures_patchedversion.zip
 
Having a hard time finding the update. I am looking at dropbox, under the EV0 2.0 updates and only see the
bldg_into_fs9_texture.zip and updates_scenery_world_textures_patchedversion.zip

The file was in there unzipped, just bmp format. I zipped it and reuploaded it - can you see it now?

Cheers,
Sascha
 
I'm enjoying the runway textures too, Sascha. And have had no dramas with CTD's or anything. Much better blending of textures. Of course cant expect every area to match perfectly or not have reoccurring textures etc.

Although for kicks, try inserting in google maps, Horsham, Victoria. A town several hours west of where I live in Australia. Zoom out a little and take note of the reoccurring paddocks and fields!!!

Like a chessboard:wiggle:

Sascha
 
Back
Top