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The Staff of SOH
@StormILM.
Thanks for reporting what you found. I did have at least one other similar report.
The issue was inadequate yaw stability at high AOA. I fixed this by changing the appropriate coefficient scalar in the air file. With the fix I got it up to 53 AOA and full power plus full forward stick gave a straight recovery.
Dino has the new air file and will issue it with the next update.
I should have seen this issue, but I missed it. All such issues are relatively easy to fix if I have a clear report and can reproduce the fault. My aim in the FDE Development was "Carefree handling", with this fix I think/hope we are there.
Thanks again,
Roy
...it turns out that there is a bug in the new animation code. Version 1.06 is on the way...apologies for the inconvenience!!!
Maybe I missed it but is there a way to get the slipper tanks to show w/o TacPack?