Glad it works in FSX now
You can use the Shockwave lights gauge (if you purchased it) to turn off the landing light when the nose wheel retracts.
The Shockwave gauge works perfectly in P3D v4.5 but not in v5 as expected.
While you guys with the real knowledge figure out all the things I can't do, here is some fun painting this beauty. I know it is the wrong version but what the heck.
View attachment 85135
Okay. I've been getting the Jetstar to finally show up in the selection window. I went through the READ ME REALLY text document and sorted out my panel folder and put these file in...
Main_Panel.bmp
Throttle.bmp
LJS.CAB
Panel.cfg
Readme.txt
I also added the T.2 CAB from my copy of Tim Conrad's Mitsubishi as some of the gauges in the panel.cfg reference it. Now the plane shows up in the selection window as before but the tail and the fuselage skin are missing but at least I can get it into the sim and fly it from the VC. (Although I know for certain the artificial horizon was static there may have been other gauges that weren't working. I was only in the VC about 15 seconds before trying to sort things out.) I am going to try some more as there are a variety of external models and I'm sure I swapped out one that worked with the one that currently gives me a flying skeleton. Seems like other FSXers besides me are chomping at the bit for this one so I'll post again as I figure stuff out!
(I do have to say the exterior model looks fantastic! I especially like the paint scheme on N876BT!)
Nevermind. I saw your post on page 13 (somehow I missed a whole chunk of this thread) about deleting the Window05 and three entries from a virtual cockpit in the panel.cfg file and the new model.2 setup. I'm up and flying baby! Although I'm missing my engine gauges and a couple others. Altimeter, ASI and artificial horizon are there though. (I may re-gauge mine with Captain Sim's 707 gauges. They'd look right at home in here!)Not showing Skin. is either a rename mistake in textures names, or your memory is not big enough. Its a memory heavy plane.
Do you use the FSX model or the earlier P3D model ?
Is it in all textures same problem ?
I found the missing engine gauges and a couple others. I didn't move the JS folder into my panel folder.Nevermind. I saw your post on page 13 (somehow I missed a whole chunk of this thread) about deleting the Window05 and three entries from a virtual cockpit in the panel.cfg file and the new model.2 setup. I'm up and flying baby! Although I'm missing my engine gauges and a couple others. Altimeter, ASI and artificial horizon are there though. (I may re-gauge mine with Captain Sim's 707 gauges. They'd look right at home in here!)