Mustangs are go!

Thanks for your interest, guys! :wavey:
This repaints will be sent to Warbirdsim next week, and WarBert will upload them on his site.

Best regards,

Stephan
 
Hi Folks!

Sorry a few people are experiencing problems with the payment page.
Just a teething problem that we hope to sort out today if we can.

Most Card types are acceptable.

When you go through to the Paypal page. You should then be able to pick paypal, or alternatively, on the left of the screen there are boxes showing card types, next to this there is a button which which will allow you to enter your card details.

If anyone has any further problems contact support@warbirdsim.com

Albert
www.warbirdsim.com

Sorry, but this is definitely not the case...

Clicking on "Complete your order and pay" just directs me onto this site:

https://www.paypal.com/de/cgi-bin/webscr?cmd=_home&country_lang.x=true
No other card payment options at all...

Is this a country issue? Are you blocking card payment to all countries other than a specific set?

I find it strange that this issue has been raised at least 3 times here, but the developer has not addressed it once effectively...

Andrew
 
Just a little thing to thank you for this wonderful Mustang. The face of the prop blades are not painted yellow. Looking forward to the next versions. Don't forget the "D" models. Restored as of today with polished paddle blade props, not a big thing for most, but as an old pilot it is to me.
Bob
 
Well I just received WBS Fighter Leader CD. I thought Aerosofts Do-27 was as close to real as I would see in an FS add-on. No :bs:, this pony is ...... you gotta fly it by the book. Otherwise she will dump you real quick. Definitely the best add-on I have come across. Worth every penny. Very, very nice job guys. And looking forward to the repaints. :ernae:

Derek
 
Paypal Fix!!

Folks!
Just a quick note to say Paypal have finally admitted their error and we are now back up and running properly.

APOLOGIES to all who have experienced problems in the last weeks.
It has been a major headache for all invloved.

After updating their site, they sent out software updates, but for some reason overlooked our web host. We are very dissatisfied with the service which has ultimately been passed on to you the customers!

Now you can now purchase from anywhere in the world with a credit card or by using paypal.

Anybody who is still waiting for the manual link, it will be with you shortly.

Happy Flying and very many thanks for all of the kind words received from our customers.

Albert
www.warbirdsim.com
 
Thanks for the update WarBert...

It seems paypal strikes again...

I have avoided business with them for some time now.

Good to see things are working as they should! :)

Andrew
 
Were the flying characteristics between a C and a D model so utterly different? This goes a long way from the A2A d flying characteristics. I thought this one was more stable?:isadizzy:This one goes all over the place except in the air. There must be something wrong. This plane can't be that hard to fly in real life.

Cees
 
I find this Mustang easy to fly. Is it the ground handling that you are talking about? I think she must be about right as far as ground handling, takeoff run and landing rollout. A good spirited taildragger will make a better pilot out of you, know this from flying RW taildraggers, learn how to dance on those rudder pedals, it's fun. Easy on the power at takeoff and don't forget to lock the tailwheel.
Bob
 
You cannot really compare the flying qualities from one flight sim product to the next, because each is only an interpretation of what a particular developer may know, may hear, etc. In real life, the flying characteristics of the P-51B are generally the same as the D, except that there is much more yaw instability. One would think that with the larger fuselage area that the aircraft would be more stable, but this is simply not true. According to current pilots who have had the fortunate opportunity to fly both the B and D models, the D is a better flying aircraft, but the B is more fun to fly, since it is a bit more demanding. The common D model has the extended tail fin, which added a lot of directional stability, and the D wing has a bit more wing area than the B. The B is also more of a hot rod than the D. With the D model, there is quite a lot of drag that develops off of the teardrop canopy, where the air behind the canopy gets turbulent - I think that is the right way to put it. The B will generally fly 15-20 mph faster than the D, no matter if it has the birdcage or Malcolm hood canopy.

With my settings always having been at full realism, I have never found the plane all that difficult to take off and fly, though the experience I believe is closer to real life than what I have seen done yet so far. With practice, and reasonable power settings and correct takeoff trim, it shouldn't really be difficult at all to keep the aircraft straight down the runway. There are four forces that you experience whenever you power up and head down the runway in a high-power prop fighter - they are spiraling slipstream, reactive torque, p-factor, and gyro precession, and I go into detail about these forces in the manual that I wrote up for the release. You will feel the effects of all four of these throughout the takeoff run, from your initial power increase, to when you raise the tail off the ground, to when you fly off, and even when you are doing any maneuvers through the sky.

The aircraft can power up to 67-in of manifold pressure, without a stop on the throttle. You can actually takeoff in a Mustang at as low as 40-in MP, with an average weight. Typically, pilots today takeoff at 45-55-in MP, and no more, sometimes 40-in when taking off in formation. I find it best to hold the brakes on, at the end of the runway, power up to 30-in MP, then release the brakes and smoothly throttle up to 50-in, giving the nose a little forward pressure once I reach about 70-75 mph. The big gyro created by the prop disc will really start to become noticed when you raise the tail, because you will be changing the angle of attack that the prop disc has towards the oncoming air. With more pressure at the top of the prop disc, which is rotating to the right, it will want to send the aircraft to the left - this is the one major point to really look out for on the takeoff roll. When you lift off, you are going to need at least some right stick as well, since the aircraft will want to momentarily start rotating to the left once it breaks ground.

Also, I really recommend not flying with the fuselage tank full, or having any more than maybe 25-gallons in the tank as a reserve, as it will really give you a bad experience flying the aircraft.
 
Something else I found rather interesting while researching the Mustang's flying characteristics, is the difference in opinions about whether or not a Mustang can torque roll. Some pilots are quite keen to point out that the Mustang will torque roll, while some others say it just isn't true, at least with proper flying skills. For the flight dynamics on this aircraft, it will roll over on its back if you are down to landing speed and you push the throttle up to takeoff power, briskly, but it does respond quite normally as long as you ease power in, and step on the ball a bit, which I think is a happy medium.

Generally, I hope that you all will find the aircraft to fly like an airplane should, even if it does require a bit more skill.
 
No problem Cees, I also don't want to come across like I am lecturing or anything. I gained so much knowledge about the Mustang from doing this product, I am always keen to share what I found out. The best thing to keep in mind, and I am hoping that nothing is truly wrong at your end, is to treat the plane like you would in real life - it is not in control, you are. :)
 
I also got a bit of paypal trouble while I made an attempt to buy this product a few weeks ago. Thanks to the warbirdsim support, I finaly got it today and just made my first ride. It is a very good plane.

Tank you all for helping me to get this beauty!

Now I'll go and do a second ride in the Mustang.

Greets,:wavey:
F.L.
 
Reviews

I made a mention of thanks for all the kind words yesterday.

I have put quite alot of the comments on the site, but have not mentioned any names.

Would anybody object if I put names to quotes?

Thanks
Albert
www.warbirdsim.com
 
Did this happen? Are the repaints a go sometime soon?

--WH
Not yet, WH...Those repaints were only drafts (I waited for the PK) and I need to tweak them a little before I could upload.
As I said, it will be done next week....;)

Regards,

Stephan
 
As I said, it will be done next week....;)
You said that last week. :costumes: Just naggin' ya'. Yu're repaints look great and I'm just anxious.

I know there's a rhyme and reason behind it taking so long to see some repaints for the Mustang. I may not understand it, but I guess I have no choice but to wait..and wait..and wait. :ernae:

--WH
 
Thanks for the explanation John! I'll try...

Cees

I did and oh boy!!!! This is the best add-on I bought so far! Truly amazing. John, this being your first plane, I'm already on the lookout for what's next. Can it get any better than this?

:applause::applause::applause:

Cees
 
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