That's exactly how I remember it being done. Any of the animations in gmax must be 0-100.
Good work Joost. Now with social distancing you will be able to spend more time on it!
Prop hub ain't turning...
... But I could try making the hub slightly transparent at the blurred stage... The blade attachment points will still be visible but perhaps less conspicuous than they are now.
Nice Joost.
I'd love to see an improvement on spinning props in cfs3