Thanks Bob, kdriver and Shessi.
Feel free to use any of our Westfront group's CFS2 objects in the Great Britain Landmarks and Library Object Expansion packages. There are some more gas holders as well as the wartime Battersea Power Station with only two chimneys.
I have the Cfs2 Bob install stored on a 2nd Hdd. I forgot that that could be a source for alternative or new landmarks and buildings. Thanks, I'll look into this.
The first issue makes sense, the second one I've never encountered. Can you give more details? What kinds of things are affected? Which zip/zx files are involved? What are the contents of those zips, and do they have duplicates in your install that are not in zip folders?
The lighting degradation happens when I work on terrain and facility mos textures. I have no idea why this would cause lighting issues.
The Eto install makes changes to the models and terrain and the bdp and zx zapper deletes the old bdp and zx files so that the new changes can take effect, so it seems that deleting the zx files is crucial when making terrain or terrain texture changes.
I copied the ETO zx zapper.exe file to my Bob main install and deleted all zx files in my terrains and terrains2 folder which fixed the problem.
Yesterday I encountered the same issue and manually deleted just the lcmosaic.zx file which did the trick. lcmosaic.zip contains mos, lso and dds files.
I have an assets folder which contains my reworked terrain textures and landclass file.
Looking at the Ramsgate morning screenshot I noticed that I still need to raise the altitude of housing blocks in the rear to eliminate the crater effect.